Showing posts sorted by relevance for query itunes radio. Sort by date Show all posts
Showing posts sorted by relevance for query itunes radio. Sort by date Show all posts

iTunes Radio is getting NPR’s streaming news channel today


National Public Radio (NPR) is adding the first streaming news channel to Apple’s free iTunes Radio service, Re/code just reported.
The unexpected development marks the official branching out of iTunes Radio, which debuted last September as a music-only streaming service available on Mac and PC desktops as well as on the iPhone, iPod touch and iPad devices.
When NPR’s new channel goes live later today in iTunes Radio, Apple users will be able to tune in to a free stream offering 24/7 mixes of live news with segments from pre-recorded shows such as ‘All Things Considered’ and ‘The Diane Rehm Show.’
But the good news doesn’t stop here. Read on for the full reveal…
Peter Kafka, reporting for Re/code, has learned from NPR officials that more content will be on the way, with some of NPR’s local stations slated to offer their own channels on Apple’s service, with a similar mix of live and taped news.
And since NPR’s executives have previously talked about plans for a mobile app that would generate on-demand programming that would change based on a users’ listening preferences and location, it’s possible a version of that service could migrate to iTunes Radio down the line.
More than 30 million listeners tune in to NPR via its free web service and mobile apps. According to a recent survey from Edison Research, iTunes Radio is the third most popular streaming music service in the United States, behind Spotify and Pandora.
iTunes Radio launched last month in Australia, making it the first non-U.S. country to gain access to the service since its introduction last Fall. Apple is said to roll out iTunes Radio in early-2014 to additional countries, including the United Kingdom, Canada, Australia and New Zealand.
NPR’s Zach Brand praised Apple’s understanding of the radio business, saying “Apple has been very understanding of the business model and the connection that public radio has with their audience.”
With NPR’s landmark deal putting NPR as the first news service on iTunes Radio, other talk radios could follow suit. The move also helps distinguish Apple’s free radio offering from the likes of Spotify, Pandora, Rdio and others which only serve music content, not spoken news reports.
The iPhone maker is reportedly testing iTunes Radio as a standalone app in iOS 8 as one way of increasing user engagement and consequentially helping boost ad sales on the service.

Apple reportedly testing iTunes Radio as a standalone iOS 8 app


According to a new report by the well-connected Apple blogger Mark Gurman, the iPhone maker is testing iTunes Radio as a standalone iOS 8 app.
iTunes Radio is currently part of the stock Music app in iOS 7 and moving it to a standalone app is said to be a way of boosting usage, according to sources briefed on the plans. This should allow users to more quickly access iTunes Radio and, which will come pre-installed in iOS 8.
The UI of the standalone iTunes Radio app is said to be “nearly identical” to its iOS Music counterpart, with the Home screen icon resembling a terrestrial radio graphic atop a red background…
According to Gurman:
The functionality of iTunes Radio will also be akin to its iOS 7 Music app counterpart.
Users will be able to browse their history, purchase streamed tracks, locate Featured Stations, create stations based on songs, artists, and albums, and manage stations.
Apple previously considered releasing iTunes Radio as a standalone application in iOS 6, but due to problems with striking record label deals, the company ultimately pushed the launch back to iOS 7.
Such a move wouldn’t be out of character for Apple as it previously moved certain aspects of stock iOS offerings to their own apps.
The original iPod app (now Music), for example, used to include movies, television shows, podcasts and music. Starting with iOS 5, Apple moved movies and TV shows to their own app, Videos. And in iOS 6, a standalone Podcasts app made its debut as an optional free download from the App Store.
Moving iTunes Radio to its own app could also benefit ad sales on the service.
According to Gurman’s sources, Apple’s acquisition of Burstly (the company behind the popular iOS testing platform TestFlight) earlier this year signals Apple’s interest in using Burstly’s SkyRocket expertise in mobile advertising to improve the iAd platform.
iAd, an advertising system from Apple for iOS devise, exclusively powers audio advertising on iTunes Radio. As of October 2013, iTunes Radio had 20 million unique listeners and 1 billion played songs since its inception in September 2013.
According to an Edison Research survey, iTunes Radio has surpassed Spotify and is now the third most popular streaming music service in the United States with an eight percent share versus #2 iHeartRadio’s nine percent and #1 Pandora’s 31 percent share of the US streaming music market.

Rhapsody gains offline mode, exclusive playlists curated by human editors


I’m a simple guy when it comes to listening to digital music: the iTunes/iTunes Radio + Spotify combo pretty much has me covered these days. That’s not saying I’m not on the lookout for music solutions outside the Apple-Spotify landscape.
Take the once relevant jukebox app and music subscription service Rhapsody (remember them?), which has been trying to become relevant for years now.
Just two months ago, the firm has renewed its efforts by overhauling its aging mobile app,adding tons of goodies.
In another update issued today, Rhapsody version 3.5 brings out standard social sharing features and the useful offline playback mode whilst putting exclusive curated content front and center…
Rhapsody 3.5 brings out what the company calls “a full editorial experience”.
We’re talking exclusive playlists curated by human editors rather than some fancy algorithm. These playlists, updated daily by the music experts on Rhapsody’s Editorial team, cover a wild variety genres from classical, metal and rock to country, reggae, hip-hop, jazz, pop, electronica “and hundreds more”.
It’s a bit like iTunes Radio, with an added bonus of having real humans put together videos and curated playlists the service has amassed from more than ten years of content. Per Rhapsody’s Brendan Benzing, the search bar “can be intimidating” when you have virtually all the music at your fingertips.
He likened curated vs. automated programming to the “difference between shopping at Nordstrom versus Costco”. I’m not sure about that, though the fact remains that curated playlists can help a great deal in introducing people to new music and old favorites.


Just like many other streaming service, you can create your own station around artists or genres. When you fall in love with a particular song or an artist, Rhapsody lets you easily share albums and tracks with your social networking contacts.
And for times when you’re without an Internet connection, the new offline toggle ensures the app won’t use your cellular data while still providing access to all your previously downloaded songs and albums, much like Spotify. To enable this mode, go to app settings and flip the Offline Mode switch.
Streaming requires a subscription (they have a 14-day free trial here).
Rhapsody was originally released by RealNetworks back in 2001. On April 6, 2010, the app got spun off as a standalone company separate from its Seattle headquartered parent. In December 2011, Rhapsody International acquired Napster so the service now offers a streaming catalog of more than 20 million songs.
Oh, and just for the sake of completion: Rhapsody was also the code name for a version of Apple’s Macintosh operating system that eventually evolved into Mac OS X.
The new Rhapsody app is quite nice so if you’ve been looking for something other than the usual suspects why not give it a go? It’s a free download from Apple’s App Store and Google’s Play store, if you’re on Android.

Twitter #music updated with personalized recommendations, new ways of discovering music


Twitter’s #music app launched in April as a way to discover music people share on Twitter. The micro-blogging giant updated the software in June with new discovery charts and the addition of genres. Since then, we haven’t heard much from Twitter on the music front until today’s version 1.3 update which expands on content discovery with new tools while adding the ability to scan your music library to provide personalized recommendations…
You can now discover new music by listening to artist’s top tracks and similar artists. Additionally, it is now possible to browse the artists that your favorite artist follows on Twitter or to quickly find the artists that you’ve tweeted about in the past.
Personalized recommendations are an important component of social music tools – even more so considering competition from Spotify, Rdio and iTunes Radio – and Twitter #music is no exception. The new version can now scan your iPhone’s music library to suggest more relevant artists to you.

And if you live in Belgium, Denmark, Finland, France, Germany, Italy, the Netherlands, Norway, Portugal, Spain, Sweden or Switzerland, the app is now localized into your language.
By the way, iTunes Radio in Apple’s iOS 7 Music app includes a personalized station based on the music that’s trending on Twitter.
Twitter #music for the iPhone/iPod touch is available free of charge from the App Store.

Tim Cook announces 64% of iOS devices are now on iOS 7, other stats


Apple’s highly anticipated iPad event is now underway, as Tim Cook has taken the stage to get things started. That means we are just moments away from seeing the new iPad, iPad mini, and other goodies.
Like clockwork, Cook has kicked things off this morning with the usual barrage of company milestones, sales figures and other important stats. We’ve collected the most interesting stuff for you after the fold…
  • 64% of iOS devices are now on iOS 7
  • More than 20 million iTunes Radio users
  • Over 1 billion songs played on iTunes Radio
  • Over 1 million apps on App Store
  • Over 60 billion app downloads
  • Developers have earned over $13 billion
  • More than 170 million iPads sold to date
  • iPad has 81% of tablet usage share (no source for data)
  • 475,000 iPad specific iPad apps in App Store

Apple researching audio hyperlinks technology to control devices from podcasts

Remember the hokey demonstrations of hypnotism, where people are given commands to honk like a duck when a bell rings? Substitute podcasts for the hypnotists and a hyperlink for a duck quack and you’ve got Apple’s latest patent application.
The application, published Thursday by the U.S. Patent and Trademark Office, outlines a way to encode device commands in audio signals. While Apple uses the example of enhanced podcasts which embed commands to visit a webpage or view an image stored on your device, the technology is also seen as a way to include ads in the upcoming iTunes Radio service…
Although currently-available enhanced podcasts can add images, hyperlinks and more within special their metadata, Apple’s goal is to place commands directly in the audio stream.
In the 2012 application entitled “Audio Hyperlinking,” the iTunes maker describes a couple ways of embedding commands within audio – one innocuous and the other rather Orwellian.
In one method, embedded instructions (audible or inaudible to humans) within an audio stream can suspend the podcast and tell your iDevice to visit a certain page, view a certain image or carry out any other command.
One example of such audio-based commands was a recent concert tour by Lady Gaga. One song performed at the concert included embedded instructions audible only to the sea of smartphones in the audience.
Using a specialized service, these high-pitch tones were converted to “a type of hyperlinks that led smartphones to webpages and images,” writes AppleInsider.
Another method would involve a “decaying pulse amplitude” that emits an audio hyperlink limited by time. Also, the user-interaction would be required.
One obvious use for embedding audio commands would be for advertising. It is easily imagined that Joe’s Corner Apps could buy an audio ad, embed the command to pull up his latest game in the App Store and simply have listeners push the free download button.
Auto manufacturers could instruct smartphones in the audience to visit their website.
Even more obvious is if taken to its logical conclusion, hypnotizing your iPhone would make hiring 10-year-old Chinese kids to build smartphones for middle class Westerners seem like a walk in the park.
Naturally, there is no certainty that Apple would use such audio hyperlinking, but the patent application does create prior art for when someone does.

iOS 7 preview: Multitasking


iOS 7 finally brings multitasking to everyone on the iPhone, iPod, and iPad. And by everyone, I mean every app, at practically any time. Of course, iOS has always had fantastic multitasking. From the very first demo of the very first iPhone by Steve Jobs in 2007, its ability to fade music out, take a phone call, grab a picture and email it, then return to the phone call, hang up, and fade right back into the music seemed miraculous to the crash-prone competition of the time.
Then the App Store happened, and all those third-party apps weren't allowed anywhere near the background. Things changed in 2010 with iOS 4, when streaming music, VoIP, and turn-by-turn navigation were granted persistent access to multitasking, and many other apps were given a few minutes of leeway, and the ability to go to sleep and restart, theoretically, right where they left off. But it wasn't enough.
Thanks to some system-side smarts, however, it looks like iOS 7, along with a new interface, will make good on the multitasking promise while at the same time protect battery life and performance. If they can do it, they'll be the first to really nail multitasking on mobile.
Here's how Apple describes multitasking in iOS 7:
Multitasking has always been a smart way to switch between apps. Now it’s even smarter. Because iOS 7 learns when you like to use your apps and can update your content before you launch them. So if you tend to check your favorite social app at 9:00 a.m. every day, your feed will be ready and waiting for you. That’s multitasking in iOS 7. It knows what you want to do before you do.
Keep the content of your app up-to-date by adopting the new multitasking APIs in iOS 7. The new services allow your app to update information and download content in the background without draining the battery unnecessarily. The updates can happen at opportunistic times and are intelligently scheduled according to usage, so your app can update content in the background just when your users need it.

Based on what Apple's shown off at WWDC 2013 and on the web to date, here's how the new interface, and the new functionality works:
  • Accessing multitasking still requires a double click of the Home button, which is consistent for existing users but probably not as intuitive as the upward swipe seen on some other platforms. (And which Control Center has just taken on iOS.)
  • The old Fast App Switcher tray has been replaced with a new card-based interface. It looks a lot like webOS cards, though iOS Safari Pages used that mechanic first. It lacks the Stacks functionality of later versions of webOS, but it does retain the icons of the Fast App Switcher which greatly increases glance-ability.
  • Thanks to the new card-based interface, apps can be closed by touching them and tossing them away, again like webOS. Apple hasn't said if multiple cards can be tossed away at once, though iOS is multitouch and up to three cards can appear on the screen at one time...

  • Intelligent scheduling means that, if you use an app frequently - for example, if you check Facebook or Twitter constantly - iOS 7 will recognize that and allow the app to update frequently so whenever you launch it, it'll have all the latest information already waiting for you. If you use an app regularly but not frequently - for example, if you check the news when you wake up and before you go to sleep - iOS 7 will recognize that as well and allow the app to update just before you usually check it.
  • Opportunistic updates takes advantage of the many times a day you unlock your device and power up the system - for any reason - to allow apps to access background cycles.
  • Adapting to network conditions means that, whenever a radio signal is strong and power use is at a minimum, iOS 7 will allow updates that need that radio.
  • Coalesced updates recognizes that when one app powers up a radio, other apps can tag along and get their background requests done as well.
  • Push triggers fixes the years-old problem of getting a notification only to go to the app and not find the data there. Now, in iOS 7, the notification itself will trigger the update, hopefully retrieving data just before you arrive at the app.

Mobile multitasking is all about compromise. You either limit what can be done by apps, or you limit the battery life of the device running them. With iOS 7, Apple is trying to have their background and their battery life too, and they're using a lot of super-smart technology to achieve it. Instead of simply allowing persistent, pre-emptive multitasking like OS X does on the desktop, and like how some competitors do on mobile, Apple is recognizing that they have neither a power cable plugged into the wall, or a desire to offload battery and task management to their users, and they're deploying a just-in-time system to get the best of both worlds.
Perception is reality. Until we open an app, we have no way of knowing whether it was updated or not. So, iOS 7 will keep track of when we open apps and try and update them just-in-time so that, when we get there, our data is ready and waiting for us, and not us for it. Intelligent scheduling should make sure that most of the time, most of our apps are updated, however it remains to be seen what will happen when infrequently used apps are opened?
Perhaps the other systems will kick in then. Opportunistic updates, whether they're because we've turned on our iPhone, iPod, or iPad, or the radios have locked onto a good, strong signal, or another app is firing up a radio and letting hitchhikers come along for the ride, there should be plenty of chances for plenty of apps to update when they'll have the least impact on the system but the most on making sure our data is present for when we want and need it.
Likewise, updating on push notification is huge. Many times I've had to go back to Notification Center to try and glean as much as I can from the tiny preview text in an alert because the actual message is taking so long to actually come in. Now, the notification itself will tell the app to update, and hopefully it'll be quick about it.
Whether this applies to content as well as data is unclear. Apple hasn't said anything publicly yet about whether episodic or periodical content can "wake up" the system and cause a download in advance of our going to look for it. Newsstand works that way now, and rumors of Apple's iTunes and Podcasts apps getting the same ability have persisted since iOS 6. Come release, will we see that kind of update functionality everywhere? What exactly developers will be able to do, and what they'll be able to figure out around it, remains to be seen.
In webOS, every instance of an app could have a card. For example, you could have multiple web pages open at the same time in card view, or multiple email message drafts ready and waiting. There's an argument to be made that one app, one card is simpler, but it's also less powerful. webOS used Stacks to even better organize workflows. Again, greater complexity, but greater functionality.
Tossing cards away is also a much better model than iOS 4 - iOS 6 implemented. Holding icons down until they jiggle, and tapping tiny X icons, conflating app deletion on the Home screen, wasn't great for anybody.
The addition of the icons to the card view in iOS 7 is a huge win, however. Cards capture static views from the apps they represent, but those views might not be recognizable. Icons are made to be recognizable, even at a glance. Cards and icons together provide both information and discoverability. Back before iOS 6, I and many others hoped for a better fast app switcher and for the most part, Apple exceeded those hopes.
And it can only get better from here.
The updated multitasking interface and functionality will ship as part of iOS 7 this fall. Check out the resources below for more, and let me know - is iOS 7 multitasking everything you wanted it be? Did Apple strike the right balance, or is something still missing?

iOS 8: better inter-app sharing, improvements to Messages, Notification Center, CarPlay and more


Continuing on his series of iOS 8 scoops, the usually reliable Apple blogger Mark Gurman is out with a new story offering alleged new findings pertaining to iOS 8′s Notification Center,Messages, Game Center, Voice Memos, CarPlayand inter-app communication.
The latter is obviously the highlight of the report because unlike Android, iOS has been plagued with very limited inter-app sharing. As a result, operations that are normally trivial on Android are virtually impossible on iOS.
For instance, there’s no way to edit a photo in one app and send it, say, to the Instagram app without having to go through the cumbersome process of exporting the image to your Camera roll first and then manually importing it into Instagram.
According to the report, iOS 8 could finally fix this problem. Jump past the fold for the full reveal…
Gurman explains:
Apple is said to be working on and testing functionality that would allow apps from the App Store to better communicate. An API is being developed for apps to be able to share data. For example, a future photo editing application could have the ability to push the edited content for upload via the Instagram or Facebook apps.
The debut of the API has been in development for the past couple of years, and it had been removed from the launch version of iOS 7 last year for unspecified reasons. With that in mind, it is plausible that Apple could, again, choose to hold back the functionality.
Apple is also said to be considering killing standalone Game Center apps – just the apps, not the service itself – on both iOS and OS X in favor of direct integration of Game Center features inside Game Center-compatible games.
Next, Notification Center should undergo minor tweaks centered around a simpler drop-down panel that solely includes the old ‘Today’ view and a new ‘Notifications’ views, the latter seemingly combining all notifications, including missed notifications now provided as a separate ‘All’ panel in iOS 7.
Apple’s acquisition of the Cue personal assistant is said to power other improvements to Notification Center in iOS 8. Cue used to specialize on retrieving useful information from Gmail, Google Calendar, Facebook and other services.
That said, it’s been speculated that iOS 8′s Notification Center could perhaps include information from these sources to provide a better and more personalized overview of your daily events and activities.
Messages in iOS 8 should introduce a new optional feature to auto-delete conversation threads after a month/year to help save storage space because the iOS Messages app is well-known for clogging up your device’s storage.

CarPlay in iOS 8 is reportedly gaining support for wireless connectivity between the vehicle and your iOS device, a feature Volvo said will be enabled “later this year.”
As for Voice Memos, Apple apparently plans to “move around some of the controls” to make them more visible, fixing a common user complaint.
Finally, iOS 8 should feel faster than iOS 7: apps seemingly launch and close more quickly, with overall system navigation described as “much smoother and more stable.”

Earlier this week, Gurman learned from his sources that iOS 8 will bring us OS X’s Preview and TextEdit apps with iCloud integration, public transit directions and other new Maps features, health and fitness tracking features via a new Healthbook app and probably a standalone iTunes Radio app.
Apple is expected to formally share details about iOS 8 at its annual summer developer conference. If history is an indication, the software should be released in Fall, alongside new iPhones and iPads.
I’m so looking forward to iOS 8.

Auxo 3 version 1.1 provides a much more responsive experience

Auxo 3 was met with fairly glowing reviews. But that’s not to say that it wasn’t without flaws or opportunities for improvement. A3tweaks has answered the call with Auxo 3 version 1.1, an update that brings a marked increase to the tweak’s responsiveness.

      

If you’ve been frustrated with the responsiveness of Auxo 3 in the past, then maybe it’s time to give it another shot. Version 1.1 adds the following to the mix:
  • Added ability to use Hot Corner on Home Screen to lock device
  • Added way to access your Recent Contacts, in Notification Center
  • Added Continuity support in MC
  • Added ‘Open to Last App’ for QS
  • Added ability to increase home button speed (ala Speedy Homey)
  • Optimized Quick Switcher’s performance and speed greatly
  • Improved tweak compatibility with GridSwitcher, Polus, and others
  • Improved iPad support for MC
  • Improved iTunes Radio support
  • Fixed iPhone 6 Plus visuals/assets
  • Fixed iOS camera grabber issue
  • Fixed various bugs and crashes
To me, the biggest new feature of Auxo 3 v1.1 is the optimized Quick Switcher performance. This has, since Auxo 2 introduced the Quick Switcher, been a pain point for Auxo owners. The Quick Switcher has never been as responsive as one might expect, but version 1.1 almost completely nails it. There’s still a minute twinge of unresponsiveness to be found if you really want to be nitpicky, but the difference between the original and this latest update is truly night and day.
Auxo 3 v1.1 brings  a new ‘Open to Last App’ feature for the Quick Switcher, which will center the previously used app when invoking the Quick Switcher. This allows you to quickly switch between two apps back to back.

A new option to disable the double-click Home button functionality to invoke the App Switcher serves to speed up single-clicks of the Home button. This new option is reminiscent of another jailbreak tweak called Speedy Homey.
One of the complaints that I addressed in my original Auxo 3 review is how the tweak eliminates the shortcuts for recents and favorites in the App Switcher. These have now been relocated to Notification Center if they are enabled.

Lastly, there’s now continuity support in the MultiCenter, and the ability to use Hot Corners on the Home screen to lock your iPhone.
Couple all of these changes with improved compatibility with other tweaks like Polus, improved iPhone 6 Plus support, and various other big fixes, and you have a winner in Auxo 3 v1.1. If you’ve been holding off on using Auxo 3 thus far, then you should definitely give it another look. The Quick Switcher responsiveness alone is enough to make it worth taking the plunge.

Confirmed: Apple Music coming to Sonos systems by end of 2015


Apple Music is a really great service until you realize that Spotify, the world leader in music streaming, works across a bunch of mobile and desktop platforms and is supported by dozens of Hi-Fi equipment, wireless speakers, gaming consoles, connected TV sets and more.
But Apple does not intend to ignore this aspect of Spotify. In what could only be described as a hint of broader third-party support in the works, both Sonos and Apple have now officially confirmed working together to bring Apple Music to Sonos hardware by the end of the year.
Former Beats Music CEO Ian Rogers, who is now a Senior Director of Apple Music, wrote on Twitter that Apple Music would make it to Sonos “ASAP, but not at launch.” Soon after, a Sonos spokesperson told The Verge that the two companies are working together to bring Apple Music support “before the end of the year.”
Although Apple Music can stream through AirPlay and over Bluetooth to wireless speakers, having it built right into a wireless speaker or home theater setup would be much more convenient.
Just a few day ago, Sonos had confirmed to The Variety that its systems won’t have Apple Music on it at launch, but said it fully expected to “support them when they’re ready to focus on the home listening experience.”
Apple has officially confirmed the plans to bring Apple Music to Sonos hardware this year in a statement to BuzzFeed.
“We’re working together to make Apple Music available on Sonos before the end of the year,” Apple spokesman Tom Neumayr told BuzzFeed News.
If Apple is serious about Apple Music, it should treat it not as a streaming-music service confined to its own hardware and software, but as a platform.
Though the service will work on Windows PCs with iTunes from day one, and on Android devices starting this fall, I think Tim Cook & Co. should double down on putting Apple Music into as many third-party devices as possible, which I think they’re already in the process of doing.
Like Spotify, Apple Music costs $9.99 per month though it has a three-month trial versus Spotify’s 60-day trial. In my view, music wants to be free and it shouldn’t really matter which devices or accessories customers own as long as they’re paid Apple Music subscribers.
Apple Music is launching on June 30 on the iPhone, iPod touch and iPad devices with iOS 8.4, as well as on Mac and Windows PCs with an iTunes update, with an Android app and Apple TV support coming this fall.
Eddy Cue, Apple’s Senior Vice President of Internet Software and Services, has confirmed on Twitter that iOS 8.4 with Apple Music will release on Tuesday, June 30, at 8am Pacific / 11am Eastern.
Apple’s new Beats 1 24/7 Internet radio station is scheduled to go live an hour later at 9am Pacific and will be free to all music lovers who are signed in with an Apple ID.
A new seed of iOS 9 with support for Apple Music will be issued to developers, too.
Apple Music includes iTunes Match’s scan-and-match functionality along with the 25,000 limit for uploaded songs that will however increase to 100,000 when iOS 9 launches this fall, according to the executive.

Microsoft launches Xbox Music web player, iOS app still nowhere to be seen

Microsoft has taken another step forward with its Xbox Music service by launching the much rumored web player, though any iOS app is still very much absent. With a web client now active, it means that Mac using Xbox Music subscribers, of which we're sure there's a few, can listen to their music. Until now, only Windows users had been able to get their music on their desktops.
But, we heard in late 2012 when Xbox Music first emerged, that Microsoft planned to take the service cross-platform, which includes apps for Android and iOS. Almost 9 months later, there's still no sign of any announcement while we await the official launches of iTunes Radio and Google Music All Access for iOS. A web player is a nice stop gap for Mac users, but is a total no-go for mobile. Xbox Music will not work within the browser on iOS, but is compatible with Firefox 18 and above, Google Chrome 24 and above and Safari 5.1 and above on OS X 10.6 and up on the Mac.
A subscription is still required for Xbox Music on the web, though new customers do get the option of a free 30 day trial before the $10 a month fee kicks in. After spending a short amount of time with it — and being completely new to Xbox Music — a few things spring to mind. It looks very nice, but feels a little too much a case of 'all show, no go.' For instance, there appears to be no music discovery aspect to the web player at all. Instead, you have to manually search for artists, albums or songs. You can manage playlists and access everything you already have saved as part of your Xbox Music Pass, but if you're new to the service as I am, the web player may not be the place to start. Playing music is also somewhat frustrating; selecting a track half way through an album just plays that track, it doesn't then carry on through the album to the end. Compared to web offerings from Google and Spotify in particular, this feels distinctly lacking.
So, for now this is as close as you can get to proper Xbox Music support on any of your Apple devices, even if it does feel flawed. Hit the link below to give it a try or to sign up for a free 30 day trial and do share your thoughts with us. I'd also like to hear from any longer term Xbox Music users; how does the web player compare to your experience on other platforms?

It looks like there’s really a golden iPhone on the way

The next iPhone is definitely going to come in gold, according to a new report from TechCrunch this evening. The news follows several weeks of reports and purported part leaks suggesting that the iPhone 5S will be offered in the new color.
It’s believed that Apple is adding the third color option, in addition to black and white, to its flagship handset line in an effort to differentiate the device from its predecessors. And don’t worry, it’s said to be more of a ‘champagne,’ than a gold
“Yes, there will be a gold iPhone.
That’s the latest I’m hearing from multiple sources after several weeks of rumors and possible component leaks suggesting the same thing. At first, I couldn’t believe Apple would break from the tradition of offering the simple choice: black and white (or “slate” and “silver” if you prefer for the iPhone 5) for their flagship device. Gold simply seemed too gaudy, perhaps even tacky. But a few compelling arguments countered my disbelief. And now, upon checking, sure enough, there will be gold.”
Siegler has a fairly solid track record with Apple intel, accurately predicting iTunes Radio and other products months ahead of their unveilings. Add this to the reports and components we’ve seen in recent weeks, and a gold iPhone seems very likely.
The theory first popped up several months ago, when photos of a golden SIM card tray hit the web. It then resurfaced earlier this month, when a report from Macotakara called for a golden iPhone, and has since been reiterated by analyst Ming-Chi Kuo.
Siegler explains, though, that it’s more of a ‘champagne’ color:
“Perhaps most importantly, I’m told that the golden iPhone will not be a totally blinged-out gold.
…Think: less “gold” and more “champagne”. In other words, more like the old gold iPod mini. (Incidentally, this model of the iPod mini was the shortest-lived, presumably because it was less popular.) The gold tone also apparently shifts depending on how light is hitting it.”
It’ll be interesting to see the public reaction to this golden iPhone, and how Apple plans to market it. It could make it exclusive to higher-end 5S models, like the 64GB or the rumored 128GB, or it could offer it alongside its slate and silver options.
Either way, it looks like it’s coming, and we’ll find out for sure in a few weeks. Apple is expected to unveil its new smartphone at a media event on September 10. The device is believed to feature a number of upgrades, and a built-in fingerprint sensor.
So what do you think, would you buy a gold/champagne iPhone 5S?

iOS 8: Apple apparently working on TextEdit and Preview apps with iCloud integration


After reporting yesterday that Apple is considering moving iTunes Radio to its own standalone app in iOS 8, the same reliable blogger is now citing sources with knowledge of Apple’s initiatives as claiming that the next major revision to Apple’s mobile operating system will bring two apps over from the Mac – Preview and TextEdit – both supporting Documents in the Cloud, a feature that lets software store documents in iCloud to be readily available on all devices.
Preview and TextEdit in OS X Mavericks already have support for iCloud documents so this development indicates Apple’s intent to make iOS 8 and OS X even more tightly integrated…
Mark Gurman, reporting for 9toMac:
The applications are said to not be designed to actually edit PDFs, images, or text documents. Instead, the apps are built to serve as tools to view Preview and TextEdit files stored in iCloud by OS X.
Apple added iCloud synchronization for Preview and TextEdit with OS X Mountain Lion, but has not yet released iOS counterparts to actually view the synchronized content.
Gurman goes on to note that the apps in question, currently in the early stage of development, are “being considered for release later in the year.”
Additionally, Apple is said to be exploring new iCloud storage tools to make the development of server-integrated App Store apps for iOS simpler, as per the report.
These initiatives are the result of tighter collaboration between iOS and OS X teams following Tim Cook’s firing of former iOS head Scott Forstall over the Maps debacle and his abrasive management style:
The development of the new applications comes as a benefit of Apple Senior VP of Software Engineering Craig Federighi’s restructuring of Apple’s OS X and iOS development teams over the course of the past year, according to sources.
These people say that Federighi has opened the previous iOS and OS X feature development silos and that all iOS and OS X software engineers work in tandem on both operating systems.
Prior to these changes, for example, an OS X team would develop the TextEdit and Preview apps completely separately from the larger iOS group, who could, independently, develop versions of Preview and TextEdit for iOS. Now each application is managed by single groups that develop both iOS and OS X versions.
Though iOS 8′s Preview and TextEdit will bring improved feature parity between iOS and OS X, don’t hold your breath for the editing functionality. As the author states, Apple will“encourage” users to use iBooks and iWork for iOS to manage and edit their documents.
Just the other day I was thinking how frustrating an experience it is to have text files created in TextEdit stored in iCloud yet not being able to access them on iOS devices.
The blame is on Apple and its sandboxing requirements which, coupled with iOS’s philosophy, don’t allow for iCloud documents to be accessed by any app other than its creator. Unlike Android, iOS disappoints in terms of inter-app communication.
For example, only Apple’s Keynote is allowed to retrieve, update and delete presentations kept in iCloud. The same logic applies to any third-party iOS and OS X app which implements the Documents in the Cloud feature.

This isn’t a major issue with apps that use their own file format such as GarageBand, for example. But more often than not, people store their stuff in one of standard file formats and expect their documents to be readable by any app.
I’m glad Apple’s realized these two essential apps need to be brought over to iOS 8 so folks could access their text documents, PDFs, rich text files and more on any device they happen to own, be it a Mac, an iPhone or an iPad.
That said, I’m very much looking forward to Preview and TextEdit in iOS 8.